Main articles: Age of Empires (video game), Age of Empires: The Rise of Rome, Age of Empires II: The Age of Kings, Age of Empires II: The Conquerors, Age of Empires III, Age of Empires III: The WarChiefs, Age of Empires III: The Asian Dynasties, and Age of Empires Online.
This game is one of my favorites. Age of Empires series will guide you from stone age to modern age, providing you with a lot of entertainment while you build your forts, armies, stables etc. I personally don't believe there is a guy who never heard of AoE. First AoE was in that time a true hit, although I wouldn't recommend anybody to play it nowadays. If you have slow pc you can try Rise of Nations. Today we have AoE III and that's the game we'll talk about today.
As you start AoE 3 you'll know you're going to love it. Although it's 3rd part at the start it's the same old story... you have a little town and you start by building it.
Game starts at the beginning of colonization of America and what I like about this game is that you don't need to carry resources or build a hundred farms. Economy will rise as you collect them anywhere on the map. Surprisingly there's no stones to collect and now you can intercept trade routes and collect those resources. In this AoE your enemy will not have great advantage if he is in newer age. For example: In the past serials you could crush your enemy if he's not advanced on time.
This time we have dialogues, great story with a lot of action and interaction with characters and environment.
Graphics are really good this time, while sound could be better and it's based on previous games. While this game deserves 9/10 it could earn much more if there was better path finding, a classic AoE issue. Happy playing.
Showing posts with label Strategy Games. Show all posts
Showing posts with label Strategy Games. Show all posts
Commandos: Beyond the Call of Duty
Commandos: Beyond the Call of Duty, a standalone expansion to Behind Enemy Lines, The original Commandos was a surprise hit. It cleverly combined strategy, puzzle, and action elements with great graphics and an all-too-apt subject matter, and while there was some debate over just what kind of game it was trying to be, most found its demand for planning and precision to be both unusual and exciting.
Commandos: Beyond the Call of Duty is more of the same, with a few new levels and characters. But the fact is, you can have too much of a good thing. The original Commandos was a great game because each member of the squad was highly specialized. In Beyond the Call of Duty, though, each character gains the ability to throw a stone or toss a pack of cigarettes. These new abilities are fairly interesting, but the fact that every commando has them clouds the sense that your soldiers are working as unique and complementary components of some perfectly tuned machine. The commandos' roles become less clear, and with that, some of the game's appeal slips away.
It also doesn't help that the game is even more difficult than the first. It's tempting to justify the excessive difficulty by the fact that the game contains only eight missions (the original had more than twice as many), but that would be a solution to the wrong problem. Besides, nobody complained that the original Commandos was too easy - all of its missions were difficult, though some were far more difficult than others. Nevertheless, all its missions could eventually be completed so long as you were patient, and the game didn't get too frustrating because each mission could be reduced to a series of smaller situations, and you'd rarely get stuck at any one point for too long.
In spite of everything, it's inaccurate to say that Beyond the Call of Duty is far worse than the original. If anything, the two games are difficult to distinguish, so fans of the original will enjoy Beyond the Call of Duty because of its inherent similarity to its predecessor. And to be fair, there are certain subtle new twists to this game that add strategic depth, such as the spy's ability to wear several types of uniforms. But at the same time, most of the subtle changes have adverse effects and make Beyond the Call of Duty feel like more of the same in the worst kind of way.
I completed all commandos games and I am a big fan.
Commandos: Beyond the Call of Duty is more of the same, with a few new levels and characters. But the fact is, you can have too much of a good thing. The original Commandos was a great game because each member of the squad was highly specialized. In Beyond the Call of Duty, though, each character gains the ability to throw a stone or toss a pack of cigarettes. These new abilities are fairly interesting, but the fact that every commando has them clouds the sense that your soldiers are working as unique and complementary components of some perfectly tuned machine. The commandos' roles become less clear, and with that, some of the game's appeal slips away.
It also doesn't help that the game is even more difficult than the first. It's tempting to justify the excessive difficulty by the fact that the game contains only eight missions (the original had more than twice as many), but that would be a solution to the wrong problem. Besides, nobody complained that the original Commandos was too easy - all of its missions were difficult, though some were far more difficult than others. Nevertheless, all its missions could eventually be completed so long as you were patient, and the game didn't get too frustrating because each mission could be reduced to a series of smaller situations, and you'd rarely get stuck at any one point for too long.
In spite of everything, it's inaccurate to say that Beyond the Call of Duty is far worse than the original. If anything, the two games are difficult to distinguish, so fans of the original will enjoy Beyond the Call of Duty because of its inherent similarity to its predecessor. And to be fair, there are certain subtle new twists to this game that add strategic depth, such as the spy's ability to wear several types of uniforms. But at the same time, most of the subtle changes have adverse effects and make Beyond the Call of Duty feel like more of the same in the worst kind of way.
I completed all commandos games and I am a big fan.
Commandos: Behind Enemy Lines (PC)
Commandos is all about World War II...
Commandos contains 20 missions and they're all somehow big. While there is best scenario to win, you can always be creative and aviod certain things. And because they're well designed and open-ended, you'll want to play most of them more than once. I finished this game several times.
Any of these missions can be attempted with five other players, and you must finish level with all players. Each responsible for at least a single troop. Almost all missions will require complete silence and may be to hard at first but reviewing your tactics can help. I have found links for this game and since i don't want to brake any rules of copywriting they will be on our facebook page in discussions. Estimated game size is about 200MB.
If you experience any problems in gameplay try running game in compatibility mode for windows 95 or 98.
Commandos contains 20 missions and they're all somehow big. While there is best scenario to win, you can always be creative and aviod certain things. And because they're well designed and open-ended, you'll want to play most of them more than once. I finished this game several times.
Any of these missions can be attempted with five other players, and you must finish level with all players. Each responsible for at least a single troop. Almost all missions will require complete silence and may be to hard at first but reviewing your tactics can help. I have found links for this game and since i don't want to brake any rules of copywriting they will be on our facebook page in discussions. Estimated game size is about 200MB.
If you experience any problems in gameplay try running game in compatibility mode for windows 95 or 98.





